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My Dream Pokémon Yellow Remake – The Gym Leaders
… … …Fuck it, Gym Leader time. lol Here’re the Gym Leaders in my dream remake of Pokémon Yellow.
Pewter City Gym Leader: Brock
Geodude
- Level: 12
- Attacks: Rollout, Defense Curl, Smack Down
- Held Item: None
- Ability: Sturdy
Onix
- Level: 14
- Attacks: Bind, Rock Tomb, Smack Down
- Held Item: None
- Ability: Sturdy
Cerulean City Gym Leader: Misty
Staryu
- Level: 18
- Attacks: Bubblebeam, Psywave, Swift, Scald
- Held Item: None
- Ability: Natural Cure
Starmie
- Level: 22
- Attacks: Camouflage, Bubblebeam, Recover, Scald
- Held Item: None
- Ability: Natural Cure
Vermilion City Gym Leader: Lt. Surge
Raichu
- Level: 26
- Attacks: Spark, Double Team, Feint, Volt Switch
- Held Item: None
- Ability: Static
Voltorb
- Level: 21
- Attacks: Rollout, Swift, Charge Beam, Volt Switch
- Held Item: None
- Ability: Soundproof
Magnemite
- Level: 24
- Attacks: Mirror Shot, Magnet Bomb, Thunder Wave, Volt Switch
- Held Item: None
- Ability: Sturdy
Celadon City Gym Leader: Erika
Tangela
- Level: 30
- Attacks: Stun Spore, Mega Drain, Sunny Day, Growth
- Held Item: None
- Ability: Chlorophyll
Weepinbell
- Level: 32
- Attacks: Sweet Scent, Sleep Powder, Sunny Day, Acid
- Held Item: None
- Ability: Chlorophyll
Gloom
- Level: 32
- Attacks: Giga Drain, Moonlight, Sunny Day, Poison Powder
- Held Item: None
- Ability: Chlorophyll
Fuchsia City Gym Leader: Koga
Weezing
- Level: 40
- Attacks: Explosion, Sludge Bomb, Double Hit, Toxic
- Held Item: None
- Ability: Levitate
Venomoth
- Level: 43
- Attacks: Signal Beam, Zen Headbutt, Gust, Toxic
- Held Item: None
- Ability: Shield Dust
Crobat
- Level: 46
- Attacks: Venoshock, Acrobatics, Confuse Ray, Toxic
- Held Item: None
- Ability: Inner Focus
Saffron City Gym Leader: Sabrina
Kadabra
- Level: 39
- Attacks: Psychic, Calm Mind, Reflect, Disable
- Held Item: None
- Ability: Synchronize
Mr. Mime
- Level: 43
- Attacks: Dazzling Gleam, Calm Mind, Substitute, Reflect
- Held Item: None
- Ability: Filter
Espeon
- Level: 46
- Attacks: Psychic, Morning Sun, Future Sight, Calm Mind
- Held Item: None
- Ability: Synchronize
Kadabra
- Level: 50
- Attacks: Psychic, Reflect, Recover, Calm Mind
- Held Item: None
- Ability: Synchronize
Cinnabar Island Gym Leader: Blaine
Ninetails
- Level: 48
- Attacks: Fire Blast, Nasty Plot, Safeguard, Confuse Ray
- Held Item: None
- Ability: Flash Fire
Rapidash
- Level: 50
- Attacks: Fire Spin, Bounce, Megahorn, Fire Blast
- Held Item: None
- Ability: Flash Fire
Arcanine
- Level: 52
- Attacks: Thunder Fang, Fire Blast, Roar, Extreme Speed
- Held Item: None
- Ability: Intimidate
Magmortar
- Level: 54
- Attacks: Sunny Day, Fire Blast, Confuse Ray, Solar Beam
- Held Item: None
- Ability: Flame Body
Viridian City Gym Leader: Giovanni
Dugtrio
- Level: 50
- Attacks: Dig, Earthquake, Sucker Punch, Stealth Rock
- Held Item: None
- Ability: Arena Trap
Persian
- Level: 53
- Attacks: Play Rough, Earthquake, Slash, Fake Out
- Held Item: None
- Ability: Limber
Nidoqueen
- Level: 53
- Attacks: Earth Power, Earthquake, Thunder, Poison Jab
- Held Item: None
- Ability: Poison Point
Nidoking
- Level: 53
- Attacks: Megahorn, Thrash, Earthquake, Thunder
- Held Item: None
- Ability: Poison Point
Rhydon
- Level: 55
- Attacks: Earthquake, Hammer Arm, Thunder Fang, Fire Fang
- Held Item: None
- Ability: Lightning Rod
Kangaskhan
- Level: 55
- Attacks: Earthquake, Aerial Ace, Giga Impact, Outrage
- Held Item: Kangaskhanite
- Ability: Scrappy
So, those are the Gym Leaders in my dream remake of Pokémon Yellow. Lemme know what you think I should cover next, and I’ll see y’all next time. Ja né!
Updated Dream Remake For Pokémon Yellow
So, a couple of years ago, I posted an article about how I would personally remake Pokémon Yellow, detailing all the ways it could be done easily using Generation V mechanics… … …and then, the very next day, Pokémon X & Y were revealed. How this happened, I have no idea. My only guess is that Nintendo has a camera set up in my brain to keep a constant track of my thoughts. It would certainly explain how the trailer for Pokémon GO clearly resembled dreams I used to have of how Pokémon would look in real life. But yeah, because next year is the 20th Anniversary of Pokémon, I’ve decided to update how I’d remake Yellow Version, AKA the Special Pikachu Edition, in the current generation. As such, some of these are gonna be repeated from last time, so just bear with me…
Basically, this includes the current type charts, movepools, battle styles and mechanics, and, of course, Mega Evolution. In other words, this version of Pokémon Yellow would take place in the same universe as XYORAS. And speaking of stuff you can do in this generation, especially as it pertains to the mascot of this game…
Because why not? Hell, you could even build on the concept by including more costumes it can wear with more moves it can learn, making it so it can be either gender, and having the costumes become available to you in different towns and cities. You could even bring back Surfing Pikachu and Balloon Pikachu by making them costumes. And hey, since we brought up the costumes…
Again, why not? The anime already put Contest Halls in the Kanto Region, so why not include them in this game? After all, we already brought Contests back for ORAS. Might as well take advantage of that.
As I stated before, Pikachu being outside the ball for the duration of the journey is a must. As such, what I’d do is tweak the system from HeartGold/SoulSilver so that the one that follows you is always Pikachu… … …unless you box it, of course. I’d also bring back the little pictures from Pokémon Yellow, and include a few more, like maybe it making its elastic faces from the show. Lastly, I’d make a special change to the bicycle in case Pikachu is in the party: A little basket in the front for it to ride in. XD
Again, the Pokémon found would obviously include all the original 151, that’s a given. However, rather than force you to gain the National Dex, I think I’d toss in the other Pokémon that evolve to and from the original batch. Speaking of evolving, though…
It just seems like the time to make a couple more Gen 1 Pokémon Mega Evolve. Specifically, I’d like to see Butterfree get one so it can keep up with Beedrill. I just find it odd that it didn’t get it in the first place.
Seriously, I would include tons of side-quests. Stuff you don’t HAVE to do, but are fun, rewarding, and add to the experience of the game. Stuff like the Contests Halls I mentioned earlier, or perhaps new ways to include Move Tutors, by having the new moves be rewards for helping people out. I also think that some would involve Brock and Misty, since they follow Ash in the original series. Maybe even a series of events where you can actually date Misty or Brock, depending on which gender you play as. And speaking of…
… … …Because it’d be too damned funny, okay? XD With that said, if you don’t like that idea…
I don’t understand why this was left out of ORAS. It really makes me worry that it was an XY thing only, and I don’t want it to be. And, of course, since a lot of Yellow is based off the anime, I’m thinking there could be new clothing options based on clothes and costumes worn throughout it.
I know that a few Trainers you run into have had their dialogue and teams altered in Yellow Version to better resemble the characters of the day from the original series, but making their appearances a bit closer and just including a lot more of them would be sweet. And speaking of trainers from the show…
For those that have always wondered about this, allow me to explain: Pokémon Yellow was released before the original run of the series, AKA the Kanto League, was finished. As such, not everyone in the games that were also in the anime have the same teams. In particular, Blaine’s team in the game bears little to no resemblance to his anime team. Granted, I have no idea what Rhydon was doing on the team in the anime anyway, but no reason to leave out Magmar. Also, what is going on with Gary’s team in the game? And yes, I call him Gary in the Yellow Version, since he’s very clearly supposed to be Gary and not Blue. Just saying, a few modifications are probably necessary. Perhaps Gary’s Eevee could become Umbreon, and then he could also catch a Starter Pokémon based on the same pre-requisites as was necessary to determine what Eevee would evolve into (so if you lost/skipped both of the first battles with him, he’d get Squirtle, if you won one and then lost/skipped the other, he’d get Charmander, and if you beat him both times, he’d get Bulbasaur).
Getting back to stuff you don’t have to do but make for neat additions, since the Sevii Islands were already in FRLG, I’d just go with them instead of the Orange Islands from the anime. Still, I would also include the Orange Crew as boss trainers you can battle. Though, I might wanna change Drake’s name since there’s already a Drake in the games. Maybe something like Arthur or Ryu, or his Japanese name, Yuji.
Seriously, these two appeared in damned near every episode of the original series. You know how many times you battled them in the game? Four. THAT IS UNACCEPTABLE. lol Also, Meowth could be fully fleshed out as a character, Team Rocket could be battled in Double Battles instead of Single, and a few more of their Pokémon that they caught could be added to their in-game roster.
Because this mode was FREAKING AWESOME. Being able to battle against other Gym Leaders and Champions from other games is a sweet idea. Plus, you could include other characters that have appeared in the anime since the original series, like Paul, Tyson, Tobias, Virgil, Harrison, and more. Also, just to be cute (and to troll people), I’d replace Red with Ritchie. XD
And that’s all I have in mind for now. Leave your comments and any ideas of what you’d do with the game or any other Pokémon games you’d remake. Ja né!