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Jyger and N. Harmonik’s Blind Reaction To Pokémon Generations Episodes 9, 10, and 11

It’s a little late for reasons I’ll get into later, but here it is, Pokémon Generations time! First, the official release…

And now, our blind reactions.

…So yeah, like I said, I took a day to myself last week due to some stuff going on in my personal life. And, if you follow me on Facebook, you probably already know that my mother has been in the hospital to have her gallbladder taken out. The good news is that she’s doing much better now, and is actually beginning to eat solid foods again, so she should be home soon. And frankly, the sooner she’s home, the better I’ll feel.

Anyway, be sure to check in next time for when N. Harmonik and I react to more Pokémon Generations. Ja né!

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UPDATED WITH LEGEND TRANSCRIPT! New Mega Evolution: RAYQUAZA?! It’s Evaluating Time!

Well, it seems I was right on the money about the next Legendary Pokémon to receive a new form. Ladies and gentlemen, Mega Rayquaza!

So, let’s take a closer look, shall we?

It’s Evaluating Time!!!

According to Serebii.net, and I quote, “It has a new ability called Delta Stream which creates a new weather effect that removes weather and makes moves of a type that Flying-type Pokémon are usually weak to will only deal normal damage to any Flying-type Pokémon in the battle. It lasts as long as Rayquaza is in battle. Trailer also shows a move called Dragon Ascent which is said to be the most powerful Flying-type move.” A little strange that it’s a Flying-type move called Dragon Ascent, but whatever. Also, I see that, once again, the weather advantage is Rayquaza’s, even in the face of the Primal Pokémon.

But yeah, kinda figured this was on the horizon. They’d been hinting at Rayquaza playing a big role in this game, from the fact of it being left out of getting a Primal form (and apparently, there IS an explanation for that in the game) to suggestions that it held the answer to Mega Evolution. Also, if you’ll allow me to go into conspiracy mode for a sec, look at the titles for these games: Omega Ruby and Alpha Sapphire. ORAS. Change the placement of one letter and you get SORA, as in the Japanese word for sky. Is this the extent of this, or are they suggesting it’ll go one step further with a remake of Emerald? Or perhaps elements of Emerald’s story are simply transplanted into the Ruby and Sapphire remakes?

Either way, lemme know what you think about this development in the comments below, and we’ll see if any new info is released. Ja né!

UPDATE: Okay, so literally right after I posted this and showed it to a few of my friends, more info came rolling out. lol Serebii.net has released part of a legend relating to the tale of Mega Rayquaza…

It was a primal age, early in the world’s history… The natural world was overflowing with energy. That energy granted Groudon and Kyogre an overwhelming power. Seeking ever more of that energy for themselves, the two clashed again and again, and their battles cast the people and Pokémon of Hoenn into great danger. Brimming with the overwhelming power granted by the energy of nature, this transformation was named by later people “Primal Reversion.” And the people called their tormentors Primal Groudon and Primal Kyogre.

One Pokémon looked down upon this battle from the sky above. The Pokémon that dances in the heavens: Rayquaza. Rayquaza is venerated by the people of Hoenn as their protector and savior. When Primal Groudon and Primal Kyogre had battled for 20 dawns and 20 nights, the world began to lose its natural balance and tilt toward destruction. The people, unable to endure any more, cried out to their mighty savior Rayquaza before a great stone that shone with rainbow brilliance. And a change came upon Rayquaza, weaving in the sky above Primal Groudon and Primal Kyogre. Suffused in brilliant light, its body began to transform visibly. And then…

…Although, personally, I prefer THIS version of events: One Pokémon looked down upon this battle from the sky above and declared “Bitch, please”. XD So, just speculating on this a bit, it DOES occur to me that, last I checked, we never did find out what was kept on that third platform atop Mt. Pyre, where the Red and Blue Orbs were kept. If I had to make an early assumption here, and I could be way off, I think that Rayquaza’s Mega Stone was there. I mean, it makes sense, since there would need to be a way to stop Groudon and Kyogre handy if they ever went out of control again. And, looking at the icon for it in the trailer, it could very well have been the great stone the people of Hoenn prayed to Rayquaza through, thus granting Rayquaza the power to Mega Evolve and put an end to the fight. I’m thinking that’s also why Rayquaza Mega Evolved instead of going Primal like Groudon and Kyogre: They changed out of a desire for more power. Rayquaza changed in order to protect people.

A Look At The New Mega Evolutions In Omega Ruby/Alpha Sapphire – It’s Evaluating Time!

So, due to the hiatus I took this year, I haven’t really talked at all about the upcoming remakes of the 3rd Generation Pokémon games, Omega Ruby and Alpha Sapphire. Naturally, because Mega Evolutions have been a big thing in this current generation’s Pokémon games, they are releasing a bunch more with these games, which is what I wanted…although, looking back on things, this makes the timeline of the Pokémon games kinda confusing. Think about it: With these remakes being made in Generation VI, and including the new game mechanics introduced in X & Y, that means that Fairy-type Pokémon and Mega Evolutions have been around since the time of Ruby/Sapphire/Emerald, which is stated to take place at roughly the same time as Red/Blue/Yellow/FireRed/LeafGreen. But hey, I suppose it wouldn’t be the first major retcon to the timeline to include newer game mechanics. The Pokémon games have always been a little loose with their history…except that, with some of the more recent games, it felt like they were trying to tell better stories, and part of that means being mindful of the timeline, so-

Alright, alright! Jeez, call the blog ‘Jyger’s Rant’, and they still get pissed when you go off on a tangent. Point is, new Mega Evolutions in the Hoenn games. So, who are these Pokémon? You just sit right there, and I’ll show you, because…

It's Embarrassingly Too Close To The Camera But We're Just Gonna Go With It Because We've Only Got This One Take EVALUATING TIME!!!

It’s Embarrassingly-Too-Close-To-The-Camera-But-We’re-Just-Gonna-Go-With-It-Because-We’ve-Only-Got-This-One-Take EVALUATING TIME!!!

So, let’s start with…

Mega Sceptile

 

So, right off the bat, we got one of the Pokémon I specifically requested get a Mega Evolution. Why? Because if Blaziken were the only Hoenn Starter Pokémon to Mega Evolve, it would leave the three unbalanced, and too many people might wind up choosing Blaziken. Mega Sceptile is a Grass/Dragon Pokémon, meaning you wanna keep it the hell away from Ice and Fairy-type Pokémon, has changed its Ability to Lightning Rod, and can fire the tree-like tip of its tail as a projectile in battle…DAMN. I can’t wait to see this thing in combat, though I think I’ll be starting Omega Ruby with…

Mega Swampert

Hell yeah, now we’re talking! I was already planning to start the game with Mudkip, and now I KNOW that was a good choice. The already tank-like Swampert has gained extra bulk, which I would imagine probably drops its Speed a bit, but it also gains Swift Swim as its new Ability, meaning that drop in Speed won’t mean a thing in the rain. Of course, since it’s still a Water/Ground-type, that means it has a quadruple weakness to Grass-types, but honestly, you wouldn’t want to send it out to face them anyway, and given that that’s its single weakness, the opposition is gonna have to be super tough or have lightning-quick wits to stop this badass Mud Fish.

Mega Slowbro

…Oooooookayyyy…So, apparently, Mega Evolution causes the Shellder that latched onto Slowpoke’s tail to grow to such a size that it’s almost ready to consume the poor bastard. o.O Anyway, weirdness factor aside, Mega Slowbro naturally gains a boost to its Defense and Special Defense and the new Ability Shell Armour, what with the shell now engulfing most of its body. Sounds awesome, but I hope that this doesn’t mean Slowking is getting left in the dust. Also, tell me you don’t think Beyblade when you see that thing. lol

Mega Sableye

Another Pokémon I was hoping would receive a Mega Evolution, as not only does it manage to keep up with Mawile, but it also has something new to defend itself with: Magic Bounce. After all, part of the allure of Pokémon like Sableye was that they had no exploitable type weakness. With the Fairy-type now present, that advantage has been negated, as they are now vulnerable for the first time. Still, Mega Sableye looks to be a viable option for any team, though I should note that the new Ability and boosted defensive stats come at the cost of some of its Speed.

Mega Sharpedo

Evidently Team Aqua Leader Archie’s Mega Pokémon in Alpha Sapphire, Mega Sharpedo takes the killer shark motif and puts it on frigging steroids. Not much else is known about it, as it was just announced recently, but it IS known to have Strong Jaws as its Ability, and it gains increases to ALL of its stats. I feel bad for the poor bastard that gets Alpha Sapphire and has to tangle with this thing… … …Erm, sorry N. Harmonik. ^^’

Mega Camerupt

While it may not look to be on the same threat level as Mega Sharpedo, appearances can be deceiving, and Team Magma Leader Maxie wouldn’t choose a weaker Pokémon to be his Mega. Mega Camerupt comes complete with Sheer Force as its Ability, and an increase to all of its stats, save for a decrease in its Speed, which could prove to be its only real flaw. Still, as anyone who has played the Generation III games knows, Camerupt ain’t no pushover…though they CAN be kinda dumb.

…Anyway, continuing…

Mega Altaria

I didn’t think it was possible for Altaria to have its head any further up in the clouds, but here we are. lol Y’know, going back to Chuggaaconroy for a sec, he must find this hilarious, because now half of his team from his Emerald Let’s Play can Mega Evolve (Moegami the Blaziken, Pandora the Absol, and Altair the Altaria), and his Emerald team (poor Pandora in particular) got a lot of criticism as he was going through the LP, though I think most of them shut up when Pandora made quick work of two members of the Elite Four. But anyway, Mega Altaria is now a Dragon/Fairy-type, gets increased offensive stats, and to compliment this new typing, it gains the Ability Pixilate, which turns Normal-type moves into Fairy-type moves and gives them a 30% boost in power. And if you think a Dragon/Fairy-type spewing Hyper Beams that get same type attack bonus AND a 30% bonus on top of that isn’t frigging terrifying, you either haven’t been playing long or need therapy. STAT.

Mega Salamence

Because what’s better than one terrifyingly powerful Mega Evolved Dragon? TWO! Although at least with Salamence, you kinda expect that, whereas Altaria welcomes you to die while you’re laughing your uneducated ass off. Despite still being a Dragon/Flying-type, and thus vulnerable to Ice and Fairy-types, Mega Salamence gets a big boost to its Defense, and gains the Ability Aerilate, which is the Flying-type equivalent of Pixilate, so basically, Flying-type Hyper Beams and Giga Impacts with STAB and a 30% power increase. All in all, between this and Altaria, I’d say Garchomp’s days as being the #1 Dragon are highly numbered.

Mega Metagross

I don’t know why this thing has a Mega Evolution, other than just because it could, and just so Steven could be even more powerful (like he needed it, since he’s gotta rank in the Top 3 or 5 in terms of champs in the games). Well, that and Mega Metagross is fun to say. lol It has the Ability Tough Claws, gets a big increase to Speed, and the rest of its stats get an increase as well. If I survive the final battle with Steven without mass grinding (stop laughing, you know what I mean, though I would certainly tap Steven if he was real, XD), it’s only because they gave us an Exp. Share or a Lucky Egg or some other item meant to coddle us.

Mega Lopunny

This was one of the Mega Evolutions I was NOT expecting. Not to say I don’t welcome this one or anything, I think it’s cool, it just wasn’t one I was thinking would happen. Anyway, Mega Lopunny is a Normal/Fighting-type, which would normally mean it would suck against Ghost-types, right? WRONG! Mega Lopunny’s Ability is Scrappy, meaning it can hit Ghosts with Normal and Fighting-type attacks. Add in the increases to its Speed and Attack, and this is one funky fresh rabbit you don’t wanna mess with.

Mega Gallade

This is one I DID hope would happen. Really, it’s because Gardevoir got a Mega Evolution, so it felt like Gallade needed this to stay relevant. Don’t know much about Mega Gallade, though, since it was just revealed, but we know that its new Ability is Inner Focus, and it is apparently used by Wally, meaning that in the remakes, he no longer has a Gardevoir, but a Gallade. But that’s okay, because Gardevoir still remains a well-known Pokémon for being the ace on Diantha’s team.

Mega Audino

The first Pokémon native to the Unova Region to gain access to Mega Evolution, Audino keeps Healer as its Ability, and gains additional defensive strength. Not a heck of a lot else known about it, but it looks neat, and it’s nice to see Audino being used as something other than quick and easily earned Experience Points… … …Oh, don’t look at me like that! You know you exploited the hell outta the extra Exp. that Audino gave out when you encountered them in the wild in Black and White. lol

Mega Diancie

Lastly, we have Mega Diancie, who is a Legendary Pokémon from the Kalos Region that wasn’t even available normally in the game, and whose Mega Stone is in Hoenn. Confused? Join the club, we’ve got jackets. Anyway, if you aren’t all that familiar with Diancie, it’s a Rock/Fairy-type, and usually has the Ability Clear Body. When it Mega Evolves, it gains Magic Bounce as its Ability, and gains a big boost in Speed, while its defensive stats are lowered in favour of improving its offensive stats.

So, that’s all the Mega Evolutions confirmed for now…but it’s not all of the Pokémon in Omega Ruby/Alpha Sapphire to change form. Presenting, PRIMAL REVERSION!

Primal Groudon and Primal Kyogre

Primal Groudon and Primal Kyogre are the new, more powerful forms for the Hoenn games’ version mascots. The method by which they transform to these states is unknown, but I have a theory: Look at the lines on Groudon and Kyogre in their normal states. Groudon’s are blue, and Kyogre’s are red. This is apparently because, when awakened by Maxie and Archie, the wrong orbs were used to awaken them. However, in these forms, they have yellow lines, not unlike Rayquaza. This seems to suggest that their Primal forms are their true forms, or perhaps advanced forms that make them even more powerful than Rayquaza. Whether or not Rayquaza gains a new form of its own is unknown, but it seems to be heavily implied that it does.

So far, all that’s known about these two are that Groudon becomes Ground/Fire-type, and they each gain a different stat boost, a new Attack, and Ability. Primal Groudon gets additional Attack, knows a new move called Precipice Blade, and gains the Ability Desolate Land, while Primal Kyogre gets a Special Attack boost, learns a new attack called Origin Pulse, and gains a new Ability called Primordial Sea. All I know about the new attacks are that they hit multiple targets. The Abilities, however, create harsh sunlight/rainfall, negate all other weather conditions from being triggered, and stop Water-type/Fire-type moves from working until the user of the Ability leaves the field. And no, I don’t know what happens if both Primal Pokémon are on the field at the same time, but if I had to guess, either the first to get out on the field has their Ability triggered only, or their Trainers inadvertently trigger the apocalypse. lol

So, that’s all of ’em, right? WRONG! Introducing, COSPLAY PIKACHU!

Cosplay Pikachu

…Okay, for those that don’t know, I’m gonna make this clear: I am not kidding. This is a thing now. LOL Cosplay Pikachu is a special Pikachu, apparently female, that can change form to gain different attacks and specialize in different Contest stats. Not sure how it does this, where you get it, or if it keeps these moves upon changing again, but whatev. Going from left to right, Pikachu Ph. D. specializes in Smart moves and learns Electric Terrain, Pikachu Belle specializes in Beautiful moves and learns Icicle Crash, Pikachu Rock Star specializes in Coolness moves and learns Meteor Mash, Pikachu Pop Star specializes in Cuteness moves and learns Draining Kiss, and my personal favourite, Pikachu Libre, specializes in Toughness moves and learns the 619. I-I mean, the Flying Press. lol

So, that’s all of ’em, FINALLY! Lemme know what you think of them, what your planned teams for Pokémon ORAS are, and I’ll see you back here when more news comes out. Ja né!

 

 

 

 

 

 

 

 

 

 

 

 

………’ORAS’……..Hmmm…

How Would I Do A Pokémon Colosseum/XD Game?

Okay, so I was watching the newest part of Chuggaaconroy’s Let’s Play of Pokémon Colosseum yesterday, and I started to get really nostalgic for Colosseum and XD. I always loved how unique those two games were, how they took Pokémon to a darker territory without getting TOO dark, gave us some unique gameplay physics, and a good story with memorable characters. So I got to thinking, how would I do a game like that if I were to make a third entry in that series? So I thought it over, and ultimately, this is what I decided on. This is How I Would Do A Pokémon Colosseum/XD Game.

#1 – More Emphasis on Triple and Rotational Battles

I think I would want the game to utilize Triple and/or Rotational Battles in the same manner that Colosseum and XD utilized Double Battles. I just don’t feel like they were taken advantage of enough in the main series, and this would be a great way for players to experience it. And that leads me into the next thing I’d do…

#2 – Pansear, Pansage, and Panpour as the Starters

I just feel like if this was a Triple/Rotational Battle game, then Pansage, Pansear, and Panpour would work best as the starters. That said, I would make it so that they could learn Grass Pledge, Fire Pledge, and Water Pledge. That way, can see more usage from those moves, and would make the monkeys a bit more unique.

#3 – Have an late-teens main protagonist again

One of the reasons I prefer Colosseum over XD is the design for the main protagonist. Wes is older and a lot more unique looking than pretty much every other main protagonist in Pokémon games, and I just felt it fit the tone more. I’d wanna bring that sort of design back, but also include a female option, because let’s face it, girls play Pokémon too and it’s not fair to lock them down to the male character only.

#4 – The Return of the Shadow Pokémon

Obviously, I’d want to bring back the Shadow Pokémon, though I think I’d want to create a new team of villains, possibly one born of the CIPHER Admins leaving to form their own group (OBVIOUSLY MIROR B., I would never do a game in this series without Miror B.). Also, I think I’d want most of the Shadow Pokémon to be Unova and Hoenn Pokémon, while also taking care to include plenty of uniquely typed Pokémon, and maybe even doing up some new Shadow type attacks. I’d also want to include a Pokémon like Shadow Lugia in that it’s a massively powerful Shadow Pokémon, differently coloured than its normal form, is a Legendary, and can actually be considered horrifying. I’m thinking either Rayquaza or Kyurem.

#5 – Cameos from the new Pokémon in Pokémon X and Y

Well, it’s the next gen coming up, and XD made sure to include cameos by Pokémon in Diamond and Pearl, so why not include cameos by X and Y Pokémon? Maybe even a Triple Battle where you take on the starters as a way of showcasing what they can do.

So that’s all for now. Comment below if there’s anything you’d include, and if I think of anything more or hear good suggestions, I’ll add them to the list. Ja né!