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Pokémon FireRed Text-And-Screencap-Only Nuzlocke Part 7.1 (SPECIAL GAMBLING EDITION!)

Tenacity is a must in a Nuzlocke.
Last time in the Pokémon FireRed Text-And-Screencap-Only Nuzlocke Challenge, I learned about everything going on in the Pokémon Tower in Lavender Town, but to advance up through it, I’d need the Silph Scope prototype in Celadon City. And hey, it wasn’t like there was anywhere else to go or anything else to do, since sleeping Snorlax were blocking not one but two routes, and Saffron City was still under lock-down. Anyway, while looking for the scope, I detoured to the Gym and won the Rainbow Badge. This time, with my team prepared (and cue obligatory shot of my team because I forgot to include one at the end of last time)…

Ta-da. lol
…I decided to check around town and see if I could find any leads on the Silph Scope. Finally, I managed to find a scientist who worked for Silph Co. who claimed that the scope had been stolen by a thief. Given that Team Rocket grunts were pretty much everywhere in this part of town, it didn’t exactly take a genius to figure out what happened. Also, since the small casino in Celadon was named the Rocket Game Corner, it was pretty obvious that this was their hideout. But how to get in without arousing suspicion?

Y’know, I really look at this as win/win. He gets past his gambling problem, and I get a way into the casino. What could go wrong?

…Huh. Well then, it seems the only way to win-I mean, FREE these poor Pokémon is to obtain the necessary coins required to purchase them.

Yeah, note to self: Never go to Vegas. I have no patience when it comes to lining up the slots, preferring to just hit them rapid fire and hope for the best. The results are more often than not piss-off screens like this. 😛

Okay, confession time: In the end, I ultimately decided to just buy enough coins to trade them in for a Dratini.
Anyway, after I’d finished gambling for a bit (leave me alone, I’m 30 years old and will gamble all I fuckin’ well like, lol)…

I love how it doesn’t even give you the option. It just KNOWS you want to push it at this point. And honestly, have you ever found an important looking button or switch in a game and said “No, I do not want to push it”? lol

Yeah, spoilers for later in this article, but I thought I’d get one last Mega Punch in here, because I replace it later. Sorry.

Well, that confirms that.

Not gonna lie, MIGHT’VE been overkill. 😛

“Or else” what? You’ll continue doing a shitty-ass job in my general direction?

Who’s eating dreams now, bitch? XD

…Judge Judy, you wanna field this one?
Oh, and as I was beating the crap outta Rocket Grunts, guess what happened? 😀

The quite literal tank of my team has arrived. ^_^

Yes, I think it’s reasonable to suggest that I have a problem with a mafia-esque group who steal Pokémon, have knowingly committed grand theft, and have murdered innocent Pokémon on at LEAST one occasion that I know of.

Funny story: The guards’ strongest Pokémon were a Sandslash and an Arbok. I defeated both with draining attacks: Giga Drain and Dream Eater.

So, YOU’RE the head honcho. Been waiting a while to have a face-to-face meeting with you.

Again, I won’t lie to y’all. Giovanni’s Kangaskhan? One tough momma. I like to think that if these games get remade again to include Mega Evolutions, Giovanni’s Kangaskhan will be able to do so.

If I had a nickel for every time I’ve heard that thus far in this playthrough alone…lol

YOINK! 😛
…Anyway, with all that taken care of, I decided both I and my Pokémon could use a break before heading back to Pokémon Tower. So, with that said, come back in a bit to find out how that went, as well as my attempts to awaken Snorlax… … …and the unfortunate events that occurred as a result. Ja né!
My Dream Pokémon Yellow Remake – The Gym Leaders
… … …Fuck it, Gym Leader time. lol Here’re the Gym Leaders in my dream remake of Pokémon Yellow.
Pewter City Gym Leader: Brock
Geodude
- Level: 12
- Attacks: Rollout, Defense Curl, Smack Down
- Held Item: None
- Ability: Sturdy
Onix
- Level: 14
- Attacks: Bind, Rock Tomb, Smack Down
- Held Item: None
- Ability: Sturdy
Cerulean City Gym Leader: Misty
Staryu
- Level: 18
- Attacks: Bubblebeam, Psywave, Swift, Scald
- Held Item: None
- Ability: Natural Cure
Starmie
- Level: 22
- Attacks: Camouflage, Bubblebeam, Recover, Scald
- Held Item: None
- Ability: Natural Cure
Vermilion City Gym Leader: Lt. Surge
Raichu
- Level: 26
- Attacks: Spark, Double Team, Feint, Volt Switch
- Held Item: None
- Ability: Static
Voltorb
- Level: 21
- Attacks: Rollout, Swift, Charge Beam, Volt Switch
- Held Item: None
- Ability: Soundproof
Magnemite
- Level: 24
- Attacks: Mirror Shot, Magnet Bomb, Thunder Wave, Volt Switch
- Held Item: None
- Ability: Sturdy
Celadon City Gym Leader: Erika
Tangela
- Level: 30
- Attacks: Stun Spore, Mega Drain, Sunny Day, Growth
- Held Item: None
- Ability: Chlorophyll
Weepinbell
- Level: 32
- Attacks: Sweet Scent, Sleep Powder, Sunny Day, Acid
- Held Item: None
- Ability: Chlorophyll
Gloom
- Level: 32
- Attacks: Giga Drain, Moonlight, Sunny Day, Poison Powder
- Held Item: None
- Ability: Chlorophyll
Fuchsia City Gym Leader: Koga
Weezing
- Level: 40
- Attacks: Explosion, Sludge Bomb, Double Hit, Toxic
- Held Item: None
- Ability: Levitate
Venomoth
- Level: 43
- Attacks: Signal Beam, Zen Headbutt, Gust, Toxic
- Held Item: None
- Ability: Shield Dust
Crobat
- Level: 46
- Attacks: Venoshock, Acrobatics, Confuse Ray, Toxic
- Held Item: None
- Ability: Inner Focus
Saffron City Gym Leader: Sabrina
Kadabra
- Level: 39
- Attacks: Psychic, Calm Mind, Reflect, Disable
- Held Item: None
- Ability: Synchronize
Mr. Mime
- Level: 43
- Attacks: Dazzling Gleam, Calm Mind, Substitute, Reflect
- Held Item: None
- Ability: Filter
Espeon
- Level: 46
- Attacks: Psychic, Morning Sun, Future Sight, Calm Mind
- Held Item: None
- Ability: Synchronize
Kadabra
- Level: 50
- Attacks: Psychic, Reflect, Recover, Calm Mind
- Held Item: None
- Ability: Synchronize
Cinnabar Island Gym Leader: Blaine
Ninetails
- Level: 48
- Attacks: Fire Blast, Nasty Plot, Safeguard, Confuse Ray
- Held Item: None
- Ability: Flash Fire
Rapidash
- Level: 50
- Attacks: Fire Spin, Bounce, Megahorn, Fire Blast
- Held Item: None
- Ability: Flash Fire
Arcanine
- Level: 52
- Attacks: Thunder Fang, Fire Blast, Roar, Extreme Speed
- Held Item: None
- Ability: Intimidate
Magmortar
- Level: 54
- Attacks: Sunny Day, Fire Blast, Confuse Ray, Solar Beam
- Held Item: None
- Ability: Flame Body
Viridian City Gym Leader: Giovanni
Dugtrio
- Level: 50
- Attacks: Dig, Earthquake, Sucker Punch, Stealth Rock
- Held Item: None
- Ability: Arena Trap
Persian
- Level: 53
- Attacks: Play Rough, Earthquake, Slash, Fake Out
- Held Item: None
- Ability: Limber
Nidoqueen
- Level: 53
- Attacks: Earth Power, Earthquake, Thunder, Poison Jab
- Held Item: None
- Ability: Poison Point
Nidoking
- Level: 53
- Attacks: Megahorn, Thrash, Earthquake, Thunder
- Held Item: None
- Ability: Poison Point
Rhydon
- Level: 55
- Attacks: Earthquake, Hammer Arm, Thunder Fang, Fire Fang
- Held Item: None
- Ability: Lightning Rod
Kangaskhan
- Level: 55
- Attacks: Earthquake, Aerial Ace, Giga Impact, Outrage
- Held Item: Kangaskhanite
- Ability: Scrappy
So, those are the Gym Leaders in my dream remake of Pokémon Yellow. Lemme know what you think I should cover next, and I’ll see y’all next time. Ja né!