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Pokémon FireRed Text-And-Screencap-Only Nuzlocke Part 7.2

Not THAT handily. Like I said, Giovanni's Kangaskhan can actually be kinda tough.

Not THAT handily. Like I said, Giovanni’s Kangaskhan can actually be kinda tough.

Last time in the Pokémon FireRed Text-And-Screencap-Only Nuzlocke Challenge, I found out that the Silph Scope, required to identify the ghosts of Pokémon Tower, had been stolen by Team Rocket. As such, I stormed their hidden base underneath the Rocket Game Corner and defeated their boss, Giovanni, thus reclaiming the Silph Scope. This time, I headed back to Lavender Town to enter the Pokémon Tower, find Mr. Fuji, and uncover the truth of what was happening. However, almost as soon as I made my way to the second floor of the tower…

...Tim? There are days I worry that I enjoy beating the shit outta you and your team a little TOO much.

…Tim? There are days I worry that I enjoy beating the shit outta you and your team a little TOO much. Cue theme song!

Needless to say, Mikey has gotten a wee bit tougher now that he's become fully evolved.

Needless to say, Mikey has gotten a wee bit tougher now that he’s become fully evolved.

DEATH FROM ABOVE PART 3!!!

DEATH FROM ABOVE PART 3!!!

I'm warning you, Tim. I've got Ethers, and I'm not afraid to use 'em!

I’m warning you, Tim. I’ve got Ethers, and I’m not afraid to use ’em!

Anyway, after that all-too-casual-by-now ass-kicking, I made my way to the upper floors…and maybe I was a little crazy, but it seemed like something wasn’t quite right…

I know, I'm taking a big leap here, but it just seemed like things weren't quite ordinary.

I know, I’m taking a big leap here, but it just seemed like things weren’t quite ordinary.

Sure enough, after defeating a couple of the Channelers…

...Great. Demonic possession. Rated E for Everyone! :D

…Great. Demonic possession. Rated E for Everyone!

So yeah, the Ghost-type Pokémon in the tower have been possessing the Channelers to battle anyone who tries to ascend to the top. So, after capturing one for myself…

Yeah, I know it was the most obvious thing to call him, leave me alone. lol

Yeah, I know it was the most obvious thing to call him, leave me alone. lol

…I began battling my way through the Channelers, releasing them from the control of their Ghost-types upon defeat.

Okay, you're either possessed, or you're vampires. I don't care which one, just make up your mind.

Okay, you’re either possessed, or you’re vampires. I don’t care which one, just make up your mind.

Luckily, Edge and Milo are both Normal-type Pokémon with Dark-type moves, so they're immune to anything the Gastly can use on them but can dish out super effective damage in return.

Luckily, Edge and Milo are both Normal-type Pokémon with Dark-type moves, so they’re immune to anything the Gastly can use on them but can dish out super effective damage in return.

... ...Uhhhhh...

… …Uhhhhh…

Nnnnnoooope! Nope! Nope! No, no, no, no, NO, NO, NOOO! NNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOPE! XD

Just to keep his Special Attack stat high enough to deal with stuff like this.

Just to keep his Special Attack stat high enough to deal with stuff like this.

Oh good, a friendly one!... ... ...Wait, if this area is purified, why not corral all the other Channelers into this spot and let the energies undo the possession?

Oh good, a friendly one!… … …Wait, if this area is purified, why not corral all the other Channelers into this spot and let the energies undo the possession?

Anyway, it didn’t take long for me to defeat all the Channelers and free them from their Ghost-type Pokémon. However, just as I reached the staircase leading to the top, where I guessed Mr. Fuji was, I ran into a whole new problem…

... ...Aaaaannnnd scared.

… …Aaaaannnnd scared.

OH CRAP, IT'S MISSINGNO. IN ITS GHOST FORM!!! O_O

OH CRAP, IT’S MISSINGNO. IN ITS GHOST FORM!!! SOMEONE CALL LORD VYCE AND TELL HIM THE ENTITY IS HERE!!! XD

Who's that Pokémon?!

Who’s that Pokémon?!

It's...Marowak!

It’s…Marowak!

…So yeah. Long story short, Cubone’s mother returned from the dead as a spirit of vengeance. In fact, if I may speculate, I’d go so far as to guess that the other Ghost-type Pokémon weren’t really trying to cause trouble as much as get people’s attention. Especially because, as it turned out, Team Rocket was hiding out on the top floor. They’d kidnapped Mr. Fuji when he tried to deal with them himself. After calming Marowak’s soul…

...rather violently, actually...

…rather violently, actually…

…I made my way up the stairs to deal with Team Rocket personally.

This is for Marowak, you sons of bitches.

THIS.

IS.

IS.

FOR.

FOR.

MAROWAK!!!

MAROWAK!!!

One rather violent beat-down set to Through The Fire And Flames later…

You're lucky I don't believe in eye for an eye.

You’re lucky I don’t believe in eye for an eye.

Good. After all that, at least she's at peace now...

Good. After all that, at least she’s at peace now…

...Oh. Well, yeah, I'll gladly take this, too. I mean, if you really WANT to reward me. lol

…Oh. Well, yeah, I’ll gladly take this, too. I mean, if you really WANT to reward me. lol

Feeling a lot better, I decided it was finally time to wake up the Snorlax south from Lavender Town. However, I knew that, when Snorlax wake up unplanned, that they can attack whatever wakes them in a pretty massive rage. Also, in battle, it could use Rest to recover all damage it’d taken. As such, I came up with a plan: I’d have Poe, immune to all of Snorlax’s attacks and now having learned Hidden Power, hit Snorlax with it to have it lose some health and force it to use Rest, at which point, Poe would then use Spite to reduce Rest’s PP. After Rest was completely depleted, it would then just be a matter of weakening Snorlax enough to get in a Great Ball. That would fall to Martini, who would use Thunder Wave to paralyze Snorlax and leave it vulnerable. But first, I’d have to do some grinding with him, possibly even enough to evolve him into a Dragonair.

Overall, the plan seemed pretty close to perfect… … …so I guess I only have myself to blame for just how badly it went wrong. I was on Route 16, trying to get Martini experience, when we ran into a Doduo. It was one level beneath Martini, so…against my better judgment, I sent him to fight the Doduo, thinking he could handle it alone. One lucky Fury Attack later, and Martini was already low on HP, so my first impulse was to recall him and send out Oswald. Except, in a panic, I’d forgotten that, in FireRed, Doduo learn Pursuit at Level 9, and…

...

…My first loss. First soldier down. And one who would’ve been a HUGE help in the game but I’d barely gotten a chance to get to know, all because I made an error in judgment. N. Harmonik was actually quick to point out that I’d done pretty well for myself to last this long without suffering a loss. Probably to make me feel better, which I appreciate. And yet, all I could think of was “Martini was dead, and it was my fault”. And, after returning to the Pokémon Center, I must’ve gone at least a half hour without doing anything in the game. Finally, I knew the pain of losing a Pokémon. I’m not an idiot, really. I know it’s just a game. And yet, that fact didn’t seem to make me feel much better. I’m pretty sentimental, so losing a Pokémon hit me pretty hard. But, after a while of looking at Martini’s grave…

Yeah, I decided to go with making a box of my PC a cemetary for dead Pokémon instead of releasing them right away.

Yeah, I decided to go with making a box of my PC a cemetery (which I spelled wrong, lol) for dead Pokémon instead of releasing them right away.

…I eventually came to a decision: Never again. I wouldn’t make such mistakes so easily again. I would familiarize myself with the movesets of every Pokémon I encountered from now on and make sure to know my team inside and out, their strengths and limitations. And so, with a heavy heart, I left the Center and made my way to face Snorlax, never forgetting who was left behind.

Met in Celadon City
Level 18 – 19
Even in death, he was merely shaken, but never stirred.

… … …Anyway, I got to Route 12, and used the Poké Flute to wake up Snorlax. As expected, he was PISSED, but fortunately, the plan to force him to use up all his PP for Rest worked. Mikey took care of the rest, and when all was said and done…

Now I just need a bumbling sidekick to follow him around. I'm thinking a Duskull. XD

Now I just need a bumbling sidekick to follow him around. I’m thinking a Duskull. XD

So yeah, with Pokémon Tower dealt with and Snorlax awoken and caught, I decided to call it a night. Next time, though, I’m probably gonna be doing some traversing around the locations in Kanto I’ve already been to, largely due to another new item I’ll have obtained. Ja né!

Pokémon FireRed Text-And-Screencap-Only Nuzlocke Part 7.1 (SPECIAL GAMBLING EDITION!)

Tenacity is a must in a Nuzlocke.

Tenacity is a must in a Nuzlocke.

Last time in the Pokémon FireRed Text-And-Screencap-Only Nuzlocke Challenge, I learned about everything going on in the Pokémon Tower in Lavender Town, but to advance up through it, I’d need the Silph Scope prototype in Celadon City. And hey, it wasn’t like there was anywhere else to go or anything else to do, since sleeping Snorlax were blocking not one but two routes, and Saffron City was still under lock-down. Anyway, while looking for the scope, I detoured to the Gym and won the Rainbow Badge. This time, with my team prepared (and cue obligatory shot of my team because I forgot to include one at the end of last time)…

Ta-da. lol

Ta-da. lol

…I decided to check around town and see if I could find any leads on the Silph Scope. Finally, I managed to find a scientist who worked for Silph Co. who claimed that the scope had been stolen by a thief. Given that Team Rocket grunts were pretty much everywhere in this part of town, it didn’t exactly take a genius to figure out what happened. Also, since the small casino in Celadon was named the Rocket Game Corner, it was pretty obvious that this was their hideout. But how to get in without arousing suspicion?

Y'know, I really look at this as win/win. He gets past his gambling problem, and I get a way into the casino. What could go wrong?

Y’know, I really look at this as win/win. He gets past his gambling problem, and I get a way into the casino. What could go wrong?

...Huh. Well then, it seems the only way to win-I mean, FREE these poor Pokémon is to obtain the necessary coins required to purchase them.

…Huh. Well then, it seems the only way to win-I mean, FREE these poor Pokémon is to obtain the necessary coins required to purchase them.

Yeah, note to self: Never go to Vegas. I have no patience when it comes to lining up the slots, preferring to just hit them rapid fire and hope for the best. The results are piss-off screens like this. :P

Yeah, note to self: Never go to Vegas. I have no patience when it comes to lining up the slots, preferring to just hit them rapid fire and hope for the best. The results are more often than not piss-off screens like this. 😛

Okay, confession time: In the end, I ultimately decided to just buy enough coins to trade in for a Dratini. Leave me alone. lol

Okay, confession time: In the end, I ultimately decided to just buy enough coins to trade them in for a Dratini.

Anyway, after I’d finished gambling for a bit (leave me alone, I’m 30 years old and will gamble all I fuckin’ well like, lol)…

I love how it doesn't even give you the option. It just KNOWS you want to push it at this point. lol

I love how it doesn’t even give you the option. It just KNOWS you want to push it at this point. And honestly, have you ever found an important looking button or switch in a game and said “No, I do not want to push it”? lol

Yeah, spoilers for later in this article, but I thought I'd get one last Mega Punch in here, because I replace it later. Sorry.

Yeah, spoilers for later in this article, but I thought I’d get one last Mega Punch in here, because I replace it later. Sorry.

Well, that confirms that.

Well, that confirms that.

Not gonna lie, MIGHT'VE been overkill. :P

Not gonna lie, MIGHT’VE been overkill. 😛

"Or else" what? You'll continue doing a shitty-ass job in my general direction?

“Or else” what? You’ll continue doing a shitty-ass job in my general direction?

Who's eating dreams now, bitch? :P

Who’s eating dreams now, bitch? XD

...And you're an idiot.

…Judge Judy, you wanna field this one?

Oh, and as I was beating the crap outta Rocket Grunts, guess what happened? 😀

The quite literal tank of my team has arrived. ^_^

The quite literal tank of my team has arrived. ^_^

Yes, I think it's reasonable to suggest that I have a problem with a mafia-esque group who steal Pokémon, have knowingly committed grand theft, and have murdered innocent Pokémon on at LEAST one occasion that I know of.

Yes, I think it’s reasonable to suggest that I have a problem with a mafia-esque group who steal Pokémon, have knowingly committed grand theft, and have murdered innocent Pokémon on at LEAST one occasion that I know of.

Funny story: The guards' strongest Pokémon were a Sandslash and an Arbok. I defeated both with draining attacks: Giga Drain and Dream Eater.

Funny story: The guards’ strongest Pokémon were a Sandslash and an Arbok. I defeated both with draining attacks: Giga Drain and Dream Eater.

So, YOU'RE the head honcho. Been waiting a while to have a face-to-face meeting with you.

So, YOU’RE the head honcho. Been waiting a while to have a face-to-face meeting with you.

Again, I won't lie to y'all. Giovanni's Kangaskhan? One tough momma. I like to think that if these games get remade again to include Mega Evolutions, Giovanni's Kangaskhan will be able to do so.

Again, I won’t lie to y’all. Giovanni’s Kangaskhan? One tough momma. I like to think that if these games get remade again to include Mega Evolutions, Giovanni’s Kangaskhan will be able to do so.

If I had a nickel for every time I've heard that thus far in this playthrough alone...lol

If I had a nickel for every time I’ve heard that thus far in this playthrough alone…lol

YOINK! :P

YOINK! 😛

…Anyway, with all that taken care of, I decided both I and my Pokémon could use a break before heading back to Pokémon Tower. So, with that said, come back in a bit to find out how that went, as well as my attempts to awaken Snorlax… … …and the unfortunate events that occurred as a result. Ja né!

My Plan For The Pokémon 20th Anniversary – Jyger Plays FireRed

So, a while back, I asked people what they thought I should do for the 20th anniversary of Pokémon, I got a lot of suggestions on here and on social media, and after a bit of deliberation, I’ve decided that I’m going to do a Let’s Play of Pokémon FireRed. Specifically, the patched version that N. Harmonik brought to my attention that introduces the physical/special split and apparently also unlocks the National Dex right away. As for my plans for the fanfic, if I have time this year to do it after everything else I’m currently doing, then yes, I’ll try to get it done.

For now, though, regarding said LP, I have already begun a test playthrough of the game on my own time. While I’m doing that, though, I’d once again like some feedback from you, the audience. Specifically, I would like to know which Pokémon you would like to see me choose as my starter, and if you have an idea for a nickname for it. Now, I’m gonna go out on a limb and assume that everyone reading this knows about the Kanto Starter Pokémon, but if you need a quick refresher on what they can do in this particular version of the game, here’s a quick rundown of each one. Keep in mind, this is before Hidden Abilities and the Fairy-type were discovered, and several different kinds of attacks existed.

Bulbasaur, the Seed Pokémon

Bulbasaur, the Seed Pokémon

Bulbasaur is probably my favourite of the Kanto starters, and is the one I chose the first time I ever played Pokémon Red. As such, it’s the sentimental pick for me. As a Grass/Poison-type, Bulbasaur is strong against Rock, Ground, and Water-type Pokémon, is resistant to Electric, Grass, Water, and Fighting-type attacks, and cannot be inflicted with poison, so it works well against several of the Gym Leaders in Kanto. However, it is weak to Flying, Fire, Psychic, and Ice-type attacks, and will do little damage to those types of Pokémon with Grass-type attacks, as well as Bug, Dragon, Steel, Poison, or Grass-types. Stat wise, Bulbasaur is pretty well-rounded, but specializes mostly in Special Attack and Special Defense. Its Ability is Overgrow, which increases the power of Grass-type moves when it has 1/3 or less of its HP left, evolves into Ivysaur at Level 16, and into Venusaur at Level 32, making it the easiest of the Kanto starters to get to its fully evolved form. Bulbasaur also learns status infliction moves like Sleep Powder, which can put opponents to sleep, but has low accuracy. However, it can also learn Sweet Scent, which lowers the opponent’s evasion and make up for that poor accuracy. Its most powerful attack, though, is Solar Beam, a blast of solar energy that’s heated over 3700°C, but requires time to charge depending on the weather.

Charmander, the Lizard Pokémon

Charmander, the Lizard Pokémon

Charmander is likely the more famous of the Kanto starters, mostly due to the exposure it and its fully evolved form have gotten over the years. As a Fire-type, Charmander is strong against Grass, Ice, Steel, and Bug-type Pokémon, will take reduced damage from those types of attacks, as well as Fire-type attacks, and cannot be inflicted with burn. However, it is weak to Ground, Rock, and Water-type attacks, and its Fire-type attacks won’t do much against Rock, Fire, Water, or Dragon-types. Stat wise, Charmander specializes in Speed and its offensive stats, while its defenses are a bit lacking. Its Ability is Blaze, which makes Fire-type moves more powerful when it has 1/3 or less of its HP left, evolves into Charmeleon at Level 16, and Charizard at Level 36. Upon evolving into Charizard, it becomes a Fire/Flying-type (despite its draconic appearance), gaining immunity from Ground-type attacks, resistance to Fighting-types, and increased resistance and damage-dealing capability to Bug and Grass-types, but will lose its resistance to Ice-type attacks, take even more damage from Rock-type attacks, and gain a new weakness to Electric-type attacks. To combat its numerous weaknesses, however, the Charmander line can learn a number of different types of moves, like Metal Claw, Brick Break, Dig, and Dragon Claw. Charmander’s greatest attack, however, is Flamethrower. As a Charizard, Flamethrower can apparently melt boulders according to the Pokédex, meaning it must burn at a heat of over 1200°C. As such, it’s less powerful than Solar Beam, but doesn’t require charge time and is fairly accurate, so it’s ultimately the more reliable attack in comparison.

Squirtle, the Tiny Turtle Pokémon

Squirtle, the Tiny Turtle Pokémon

Squirtle is more often than not the crowd favourite of most Pokémon fans when it comes to the Kanto starters, and its fully evolved form once outlasted Venusaur and Charizard in a Death Battle. As a Water-type, Squirtle is strong against Rock, Ground, and Fire-type Pokémon, is resistant to Steel, Water, Fire, and Ice-type attacks, making it a great choice against the first two Gym Leaders in Kanto. However, it is weak to Grass and Electric-type attacks, and will do reduced damage to them and to Dragon-types, so the next two Gym Leaders afterward will be tricky. Stat wise, Squirtle focuses primarily on both Physical Defense and Special Defense, but is a bit slow, as you would likely expect a turtle would be. Its Ability is Torrent, which ups the damage for Water-type moves when it has 1/3 or less of its HP left. It evolves into Wartortle at Level 16, and Blastoise at Level 36. Squirtle can also learn Rapid Spin, which can remove the effects of moves like Leech Seed, Fire Spin, or Spikes, and can learn a number of different defensive moves like Withdraw and Protect. However, none of that compares to the Squirtle line’s ultimate attack, Hydro Pump. As a Blastoise, Hydro Pump is fired from the twin cannons hidden in its shell, which gives it the destructive power of approximately 90,000 PSI. However, while Hydro Pump does the same amount of damage as Solar Beam without the need to charge up, there IS a trade-off: It’s a bit inaccurate, which could leave Squirtle wide open for attack, so use at your own risk.

And that’s all there is to cover for the three in this game. Lemme know what you guys think I should do, and hopefully, I will see you all back here next month for the start of my Let’s Play of Pokémon FireRed. Ja né!

My Pokémon Team In Pokémon X Upon First Completion (Plus Two Extras I Trained With A LOT)

So, it’s been a while since I talked Pokémon, and I thought that, having JUST finished Pokémon X today (I took a hiatus, leave me alone), I thought I’d talk a little bit about what my team consisted of, some of my favourite moments training with them, and a couple of Pokémon I caught along the way that I also did a lot of work with. So, let’s start with…

Pinhead the Chesnaught

Easily one of my favourite Pokémon of the Kalos Region, Pinhead was Lv. 72 on completion and holding a Miracle Seed, with the moves Wood Hammer, Rollout, Pin Missile, and Hammer Arm. My first Pokémon for this game, its always held its own against a number of tough foes, and thanks to moves like Rollout and Pin Missile, it can use its strength to power through opponents with type advantages. Despite type issues, Pinhead was able to defeat Viola on its own with ease as a Chespin, helped me plough through many a Team Flare member, was instrumental in defeating Elite Four members Wikstrom and Siebold, and toppled AZ’s Golurk. It wasn’t ALWAYS able to overcome its multiple weaknesses, but it always went down swinging with everything it had, proving itself as the muscle of my team.

Talonflame

Probably one of the most awesome early-to-find Flying-type Pokémon of recent years, Talonflame was Lv. 70 and holding a King’s Rock, with the moves Brave Bird, Fire Blast, Attract, and Steel Wing. Talonflame is an AMAZING Pokémon, though I wish mine had Gale Wings instead of Flame Body for its ability (though that DID make breeding Pokémon a LOT quicker). Talonflame naturally saw a lot of aerial combat in Sky Battles, as one of the only two Pokémon I used regularly that could enter them (though sadly, that meant it lost more than its fair amount due to being out-numbered and overwhelmed), and played a big part in defeating Korrina, Ramos, Wulfric, and Wikstrom.

Sylveon

A constant bringer of joy and victory, Sylveon was Lv. 74 and holding a Pixie Plate, with the moves Moonblast, Baby-Doll Eyes, Swift, and Calm Mind. I almost feel bad for using Sylveon, because it’s ridiculously cheap. Not because it has amazing stats or attacks, though they are respectable in my opinion, but because the high affection required to evolve it from Eevee makes it able to get critical hits easier, take damage better, even dodge from time to time. And the fact that is has Cute Charm, meaning opponents that attack it physically to get around its high Special Defense might get infatuated, means it has even more going for it. Sylveon has beaten some of my toughest opponents, namely defeating Lysandre’s Mega Gyarados, taking Drasna of the Elite Four’s team single-handed, helping against Diantha, and while it wasn’t the most type effective member of my team against Gym Leaders, it was almost always on my team for back-up against some of the strongest ones.

Raichu

One of my earliest catches, and quite frankly one of the last Pokémon I expected to be using in this game, Raichu was Lv. 69 and holding an Expert Belt, with the moves Thunder, Thunder Wave, Brick Break, and Return. I was insanely lucky when I caught Raichu back when it was a Pikachu, in that it had a Light Ball and was a pretty tough battler. When it had a child Pichu, I was planning to raise said Pichu with Volt Tackle into its parent’s replacement, but I just found that Raichu was still super strong, even with the lack of the power it got from the Light Ball. It was on my team for nearly every major encounter I had, doing extremely well against Grant, Korrina, Olympia, Wulfric, and Siebold with its Electric and Fighting-type attacks.

Michelangelo the Blastoise

The Pokémon I received from Professor Sycamore, Michelangelo was Lv. 70 and holding the Blastoisinite, with the moves Surf, Dig, Ice Beam, and Protect. I chose Michelangelo as my gift Pokémon from the Professor by logic of choosing a Chespin as my starter and receiving a Torchic as a Mystery Gift. Was definitely a worthwhile choice, though I will admit to never really taking advantage of its Mega form’s Mega Launcher. Still, was always a heck of a tank against strong opponents, especially after Mega Evolving, was my Surfer for pretty much the whole game, and pretty much totaled Malva’s whole team by itself.

Gengar

A pretty sneaky yet powerful Pokémon, Gengar was Lv. 71 and holding the Gengarite, with the moves Hex, Venoshock, Dazzling Gleam, and Toxic. Gengar was easily one of the most useful members of my team after being able to Mega Evolve, though its natural Ability, Levitate, made it an awesome Double Battle partner for my Tyrantrum. Gengar pretty much dominated foes like Valerie and Olympia, before defeating the ace of Diantha’s team, Mega Gardevoir, thus earning my position as the Champion.

Tyrantrum

The mother f’ing t-rex, Tyrantrum is Lv. 68 and holding a Rocky Helmet, with the moves Head Smash, Dragon Claw, Crunch, and Earthquake. Despite the new Fairy-types being a major problem for it, Tyrantrum was always a MAJOR powerhouse on my team, wrecking opponents like Clemont and Lysandre. However, because of its typing and lack of speed, it sadly had to sit out of my League Challenge team, though it still remains in rotation on my team for the foreseeable future.

Vivillon

A Pokémon that I’m sure many would recommend against, but I had a lot of luck with, Vivillon is Lv. 55 and holding a Sky Plate, with the moves Bug Buzz, Hurricane, Stun Spore, and Draining Kiss. And yes, as its appearance suggests, it IS a Polar Form Vivillon. It was on my team for a LONG time, helping to bring down opponents like Korrina, Ramos, and Olympia. Sadly, after that, it didn’t spend a lot of time on my team, and by the time I reached the Pokémon League, it was horrible under-leveled, so it sat out the League Challenge. Still, I have every intention to raise Vivillon back up to reach the others.

And that’s my team, all 8 of them. Leave your comments below, what you think of my team, what your own teams were when you first completed the games, and what you thought of Pokémon X & Y overall. Ja né!

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Three Classic Pokémon Get New Mega Evolutions – It’s Evaluating Time!

Yep, you heard me, three new Mega Evolutions! Let’s check ’em out in this trailer!

…Why was it shooting water from its mouth when it has three cannons?…Anyway! First of all, called it. Knew they would be giving at least Charizard a Mega Evolution, and now it seems they’ve given them to all three of the Kanto Starter Pokémon, which will be made available at some point during game-play, not sure when. So let’s take a look at these new Mega Evolutions, which means…

It’s Possibly Ambiguously Gay Evaluating Time! XD

Well, I might as well go by index number, so let’s start with Mega Venusaur.

Mega Venusaur

Mega Venusaur grows from 6’07” to 7’10”, and goes from 220.5 pounds to 342.8 pounds. It remains a Grass/Poison-type, but its type changes to Thick Fat. This reduces damage from Fire and Ice-type attacks, which are two of its major weaknesses. It still needs to watch out for Psychic and Flying-types, but hey, that’s still two weaknesses down. Ain’t nothin’ wrong with that.

Mega Charizard

Mega Charizard’s weight goes from 199.5 pounds to 221.6 pounds. It doesn’t change type, meaning it’s still Fire/Flying…which is weird, since it looks more like a Dragon now than it ever did. However, its ability DOES change to Drought. Drought started off as being Groudon‘s signature ability, but since then, Vulpix and Ninetails received it as their Hidden Abilities. It summons permanent sunlight to the field until such point as another weather condition replaces it. This makes Charizard’s Fire-type attacks all the more potent, and even gives it some cover from Water-type attacks, so I guess I can forgive it not changing type…for now.

Mega Blastoise

Mega Blastoise goes from weighing 188.5 pounds to 222.9 pounds. Like its fellow Starters, it doesn’t change type, despite having that new gigantic steel cannon on its back. It gains a brand new ability called Mega Launcher, which I hear is supposed to increase the power of Pulse moves, like Water Pulse and Dark Pulse…Kinda weird, seeing as how it doesn’t learn Dark Pulse (yet), but I would imagine this means more Pulse moves are gonna be included in Pokémon X & Y.

“Charge! D.N.A., Burst Mode!”

The last thing I wanna talk about is the Mega Ring. Basically, it’s a device that holds something called a Key Stone. When a Trainer‘s bond to their Pokémon is strong enough, they can activate the Mega Ring’s Key Stone to react to the Pokémon’s Mega Stone, causing them to Mega Evolve…So, apparently, we’re not even gonna try to pretend like this isn’t Digimon anymore. lol In all seriousness, though, this raises some questions. Is this a man-made device? And if so, how is this any different from the experiments done by Team Plasma? Does that make Genesect a Mega Pokémon by definition? Or perhaps this isn’t technology, but rather some form of magic. If that’s the case, where does it come from? How does it work? And how do Calem and Serena obtain them?

What do you think about Mega Evolution? Lemme know in the comments, and hopefully, we’ll be getting some answers soon. Ja né!